![]() The Gamepad’s motion controls are used to aim the targeting reticle, and that works well enough, so I kind of wish Nintendo and Platinum Games had kept the Gamepad features there.įocusing on both screens can become distracting, especially during segments that take on an “all-range mode” and certain boss fights. Star Fox Zero utilizes both the screen on the television and the screen on the Wii U Gamepad to showcase the action, with the former giving a traditional Star Fox style viewpoint, while the Gamepad displays the action from Fox McCloud’s cockpit. Unfortunately, while the essence of the gameplay recaptures what Star Fox should be, the controls can often feel overcomplicated, and can hinder the otherwise entertaining experience. The vehicles, as well as their transformations, give the gameplay a nice sense of variety. Finally, a new vehicle called the Gyrowing makes its debut, which has less emphasis on combat and more emphasis on deploying robots to hack into computers. ![]() Meanwhile, 64’s Landmaster Tank returns with a transformation of its own, and can in certain levels become the Gravmaster, which fittingly takes the Landmaster gameplay to the air. Though a twist from the unreleased Star Fox 2 has been integrated into the Arwing, as it can now transform into the Walker which, as its name implies, brings the action of the Arwing to the ground. Players take control of Fox McCloud, who pilots a variety of vehicles: The classic Arwing is the most common of such vehicles, and serves as the basis for the game’s shooting action. That is to say it’s an expansion of what Star Fox 64 accomplished. The core gameplay is exactly what we’ve been asking for for nearly two decades. Unfortunately, not all is well in Star Fox Zero, and despite being a stellar effort in many ways, some technical problems do prevent it from becoming the Nintendo classic it might otherwise have been. So in many ways, Star Fox Zero is something of a dream come true for longtime fans of the series. Zero brings the series back to its roots, dropping any and all baggage that came into the series in the post-N64 era. The on-rail shooting, arcade-style gameplay the series is known for makes a long-awaited return. We’ve had to wait nearly twenty years for it, but Star Fox 64 finally has a proper follow-up in the form of Star Fox Zero on Wii U.
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